/*************************************************************************************
 *
 *  Revolution Engine
 *  Copyright (C) 2009 Felipe Apablaza
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *
 ************************************************************************************/

#include <Windows.h>

#include "ObjFactory.hpp"

using namespace RevEng;

BOOL WINAPI DllMain(HINSTANCE hInstDll, DWORD fdwReason, LPVOID lpReserved)
{
	switch (fdwReason)
	{
	case DLL_PROCESS_ATTACH:
		ObjFactory::Instance();
		return TRUE;

		break;

	case DLL_PROCESS_DETACH:
		ObjFactory::Delete();
		return TRUE;

		break;
	}

	return TRUE;
}
